March to October is a novel way to experience the MLB season

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mmocs
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March to October is a novel way to experience the MLB season

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While MLB The Show 2019 has its fair share of small improvements across the board to help freshen things up, it also feels like the first substantial improvement in years. Yes, the core gameplay is very familiar and Franchise Mode remains nearly identical to last year’s, but Road to the Show serves as the culmination of years of improvements and a new mode, March to October, is a novel way to experience the MLB season.

Pitching follows a similar trajectory. The timing-based meter that determines location and effectiveness is responsive and difficult to master, but it's not impossible to be effective with it right away. Helpful heat maps and on-screen info again offer plenty of details. Keep in mind on top of all this info, players can choose varying types of controls, from more in-depth to simpler mapping designed to improve accessibility.

Even a dip into the game's pause screen is information overload—in a good way. Without pressing a button, players can look at the pitcher's array of pitches, his pitch count and stats. The batter's numbers are there as well, as is his tendency in terms of hitting zones. The names of the next guys in the order behind him, as well as pitchers warming up in the bullpen, are also readily available. There is also wind direction and speed to influence your decision-making. Buy Cheap MLB 19 Stubs from Mmocs.com gain a 3% discount by using the code “MMOCSVIP”.

One of my favorite elements of Moments is that Sony San Diego went back and built period-accurate player models for the mode. You may have noticed two Tony Gwynns in the gameplay trailer, a mustachioed version from his younger days and an older, heavier version from later in his career. It’s not just a visual change, either: Each iteration of a player will have attributes based on how they played at that point in their career.

Unlike Critical Situations and other simulation-based features, what you do in the key moments affects the results of the simulated games on your schedule. For example, you're asked to win your Opening Day matchup after being dropped into a close game in the 6th inning. If you win, you'll likely ignite a win streak, but if you lose, your team will go the other way.

Throughout the season, you'll be prompted to play other moments. Some of them will be player-lock challenges, and others will be full team control. There's a nice variety, so it doesn't really get boring. One of my favorite things about MTO is that with the assistance of some handy graphics between games and new sideline reporter Heidi Watney, you don't feel as though you're less than informed about your journey.
JoshuaWardle

Re: March to October is a novel way to experience the MLB se

Post by JoshuaWardle »

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